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Rainworld: Underworld

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Devlog

  • Homunculoid Customisation
    November 07, 2021 by Caffeinated Otter
    Finally got round to explicitly pointing out that homunc option slots, while intended to support long-term character choices, aren't permanently fixed — you can visit your character's dodgy garage o... Continue reading
  • So. Many. Typos.
    October 07, 2021 by Caffeinated Otter
    I don't know how tired I was when I originally wrote, proofed, and uploaded the update with the Orca biochassis, but, uh... too tired to be doing that, apparently. Many things are now spelt correctly... Continue reading
  • Introducing the Orca!
    September 12, 2021 by Caffeinated Otter
    Underworld was always intended to be where the first additional Homunculoid options were available, alongside the Jailbreakers and the Minotaur Collective's aspiring (literal) underground railroad for... Continue reading
  • Underworld launch!
    November 18, 2020 by Caffeinated Otter
    The second Rainworld plugin, Underworld, is up!..albeit without art at the moment. The Gyre is a mess of tunnels, industrial vaults, and infrastructure beneath the ground, below the New Shenzen atmosp... Continue reading
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