Rules update
Rainworld » Devlog
As I've mentioned a few times, Rainworld began life, conceptually, as a slightly streamlined retroclone of SLA Industries 1e. This has always been especially visible in the skill list, which always had some of that essential 90s "too many skills" flavour, along with a dash of "some of these are useless, and some of these are overly useful".
Rainworld today is a long way from those roots, and the skill list is honestly one of less usable parts of the system. Today's update does two things:
- replaces the 1-Handed Melée Weapons and 2-Handed Melée Weapons skills with a single Melée Weapons skill, and
- removes the Gear Maintenance skill entirely.
(There are also the usual typo fixes, etc. — the Flow Techniques prerequisite diagram no longer has Nonlocality labelled as Illuminosis. Oops.)
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Rainworld
The Rainworld cyberpunk TTRPG's 1e. (HEALTHCARE & AMMO NOT INCLUDED.)
Status | In development |
Category | Physical game |
Author | Caffeinated Otter |
Genre | Role Playing |
Tags | Cyberpunk, Dystopian, Sci-fi, Tabletop role-playing game |
More posts
- Errata to Character Creation SummaryDec 19, 2022
- Second EditionDec 05, 2022
- Fixed Flow Techniques chartSep 05, 2022
- Character sheetNov 12, 2021
- Rules Chapter rewriteNov 11, 2021
- Scrupulous complianceNov 06, 2021
- Gear pricesOct 30, 2021
- Minor UpdatesOct 24, 2021
- Improved PDF bookmarks!Jul 13, 2021
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